Upgrading and Repairing PCs Free Open Book

Upgrading and Repairing PCs

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G.Lite 
Gamberg, Richard 
Game Blaster sound cards 
game controllers
    choosing  2nd 
    comparison of features  2nd 
    programmable 
game playing
    3D audio 
        DirectX support  2nd 
        positional audio  2nd 
        processing  2nd  3rd 
    multimedia
        history of 
        minimum hardware/software requirements  2nd  3rd 
    sound cards  2nd 
        3D audio  2nd  3rd  4th  5th  6th  7th  8th 
        AdLib 
        ALC650 
        Allegro 
        AudioDrive 
        Aureal 
        buying tips 
        CA0102 (Audigy 2) 
        Canyon3D-2 
        CMI 8738 
        comparison of features  2nd 
        connectors  2nd  3rd  4th  5th  6th  7th  8th  9th  10th  11th  12th  13th  14th  15th  16th  17th  18th  19th  20th 
        data compression  2nd  3rd 
        DirectX  2nd 
        discontinued sound cards  2nd 
        DMA emulation  2nd 
        drivers  2nd  3rd 
        DSPs (digital signal processors) 
        EMU-8000 
        EMU10K1 
        EMU10K2 (Audigy) 
        Ensoniq ES1370 series 
        FM-801 
        Game Blaster 
        game port conflicts  2nd 
        history of  2nd 
        installing  2nd  3rd  4th 
        integrated audio chipsets  2nd  3rd  4th  5th  6th  7th  8th  9th 
        Maestro-2 
        manufacturers  2nd  3rd  4th  5th  6th  7th  8th  9th  10th  11th  12th  13th  14th  15th 
        MIDI support  2nd  3rd 
        minimum requirements  2nd 
        monophonic/stereophonic 
        MS-DOS game support  2nd  3rd  4th 
        PC/PCI interface 
        resource conflicts  2nd  3rd  4th  5th  6th  7th 
        Santa Cruz 
        Sound Blaster  2nd  3rd  4th 
        Sound Blaster Audigy  2nd 
        Sound Blaster Extigy  2nd  3rd 
        Sound Blaster Pro  2nd 
        Sound Fusion 
        speaker connections  2nd 
        stereo system connections  2nd  3rd  4th  5th 
        suggested multimedia minimums  2nd  3rd 
        ThunderBird Avenger 
        ThunderBird Q3D 
        troubleshooting  2nd  3rd  4th  5th  6th  7th  8th  9th  10th  11th  12th  13th  14th  15th  16th  17th  18th  19th  20th  21st  22nd  23rd  24th  25th  26th 
        TSR (Terminate and Stay Resident) utility programs 
        Vibra-16 
        volume control  2nd 
        Yamaha 
    speakers
        buying tips 
game port connectors 
game ports 
games
    game controllers
        choosing  2nd 
        comparison of features  2nd 
        programmable 
    pointing devices 
        compatibility issues 
        joysticks 
        USB (Universal Serial Bus) ports  2nd 
gaming-optimized modems 
gang programmers 
Gate A20 Option setting (BIOS Setup) 
Gateway, Inc.
    contact information 
gateways  2nd  3rd 
GeForce2 MX video 
general memory faults 
general-purpose diagnostic software  2nd 
geometry 
ghost images (monitors) 
GHz (gigahertz) 
giant magneto-resistive (GMR) read/write heads  2nd  3rd 
GiB (gigabinarybytes) 
Gibson Research
    SpinRite  2nd  3rd 
Gibson Research Corporation
    Shields Up service 
    Web site 
Giga-Byte Technology
    contact information 
gigabinarybytes (GiB) 
Gigabit Ethernet  2nd 
gigahertz (Hz) 
glass (in hard disks) 
glass platters 
Glidepoint pointing device  2nd  3rd 
Global Engineering Documents
    standards documentation 
global protection faults 
GM Vehicle Calibration Information Web site 
GMCH (Graphics Memory Controller Hub)
    82810E 
    82840 
    82850 
GMR (giant magneto-resistive) read/write heads  2nd  3rd 
gold-plated contacts  2nd  3rd  4th 
gold-plated contacts (memory) 
gold-plated memory contacts  2nd  3rd  4th 
Goldstar
    contact information 
Gourand shading  2nd 
GPA (graphics performance accelerator) cards  
graphics
    2D graphics
        video memory requirements 
    3D graphics
        3D graphics accelerators  2nd  3rd  4th  5th  6th  7th  8th  9th  10th  11th  12th  13th  14th  15th  16th  17th  18th  19th  20th  21st  22nd  23rd  24th  25th  26th  27th  28th  29th  30th  31st  32nd  33rd  34th  35th  36th  37th  38th  39th  40th 
        alpha blending 
        animation 
        anisotropic filtering 
        antialiasing 
        bilinear filtering 
        depth cueing 
        environment-based bump mapping 
        flat shading 
        floating-point calculations 
        fogging 
        full-screen antialiasing 
        geometry 
        Gourand shading  2nd 
        hardware/software acceleration  2nd 
        image rendering 
        integrated transform and lighting 
        keyframe interpolation 
        MIP mapping  2nd 
        perspective correction 
        primitives 
        programmable vertex and pixel shading 
        rasterization 
        scan conversion 
        shading 
        software optimization 
        stencil buffering 
        T-buffers 
        texture mapping  2nd 
        textures 
        trilinear filtering 
        vertex skinning 
        vertices 
        video memory requirements 
        visible surface determination 
        Z-buffering 
    Extreme Graphics Architecture  2nd 
graphics adapters.  [See video adapters]
Graphics Memory Controller Hub (GMCH)
    82810E 
    82840 
    82850 
graphics performance accelerator (GPA) cards  
gray code 
Green Book standard (CD-i)  2nd  3rd 
Green PCs
    Pentium power management bugs 
green power switch connector wires 
ground connectors
    hard disk drives 
grounded outlets 
grounding loops 
Grove, Andrew 



     Main Menu
Main Page
Table of content
Copyright
About the Author
Acknowledgments
Introduction
Chapter 1. Development of the PC
Chapter 2. PC Components, Features, and System Design
Chapter 3. Microprocessor Types and Specifications
Chapter 4. Motherboards and Buses
Chapter 5. BIOS
Chapter 6. Memory
Chapter 7. The ATA/IDE Interface
Chapter 8. The SCSI Interface
Chapter 9. Magnetic Storage Principles
Chapter 10. Hard Disk Storage
Chapter 11. Floppy Disk Storage
Chapter 12. High-Capacity Removable Storage
Chapter 13. Optical Storage
Chapter 14. Physical Drive Installation and Configuration
Chapter 15. Video Hardware
Chapter 16. Audio Hardware
Chapter 17. I/O Interfaces from Serial and Parallel to IEEE-1394 and USB
Chapter 18. Input Devices
Chapter 19. Internet Connectivity
Chapter 20. Local Area Networking
Chapter 21. Power Supply and Chassis/Case
Chapter 22. Building or Upgrading Systems
Chapter 23. PC Diagnostics, Testing, and Maintenance
Chapter 24. File Systems and Data Recovery
Appendix A. Glossary
Appendix B. Key Vendor Contact Information
Appendix C. Troubleshooting Index
List of Acronyms and Abbreviations
Index
Index SYMBOL
Index A
Index B
Index C
Index D
Index E
Index F
Index G
Index H
Index I
Index J
Index K
Index L
Index M
Index N
Index O
Index P
Index Q
Index R
Index S
Index T
Index U
Index V
Index W
Index X
Index Y
Index Z


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