Macromedia Flash 8 Bible Free Open Book

Macromedia Flash 8 Bible

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O

O (Oval tool), 113–114
object
ColorTransform class, creating, 897–900
description of, 658
function
as constructor for, 883–886
as method of, 880–883
Movie Clip symbol as, 823–824
Object data type, 868
Object Drawing (J) toggle, 340
Object drawing mode, CDBC34
Object Drawing model, 4
Object Drawing option (Tools panel), 112
<object> tag, 739, 740–745
Object Tag Accessibility Attributes dialog box (Dreamweaver), CDBC53
Object-level Undo, 157, 303
ObjectðPathðSimplify (Illustrator), CDBC35
Objects option (Fireworks PNG Import Settings dialog box), CDBC7
ObjectðText WrapðText Wrap Options (Illustrator), CDBC39
Observer pattern, 1050
oLoader.click() event handler, 960
Omit trace actions option (Publish Settings dialog box), 716
Omni Group OmniGraffle for Mac, 37
onClipEvent() method, 837
onCueSelect() function, 1157
onFileData() function, 1182
onGameState() function, 1056
onHangManUpdate() function, 1060
onImgComplete function, 1192
onImgProgress function, 1192
Onion skin control (Timeline window), 98
Onion skin outlines control (Timeline window), 98
Onion skinning
aligning contents of keyframes and, 685
description of, 330–331
inbetweening and, 435
onLetterPicked() function, 1064
onLoad() event handler, 1024, 1179, 1192, 1200
onLoad() method of XML object, 1013
onLoadInit function, 1188
onLost() function, 1068
onMetaData() event handler, 972–973
onMouseMove() event handler, 894
onRelease() handler, 1184
onRelease() method, 852
onRollOut() handler, 1199–1200
onRollOver() handler, 1199–1200
onThumbClick() function, 1184–1185
onThumbOut handler, 1199
onThumbOver handler, 1198
onThumbSaturation function, 1195
onTweenFinish function, 1195
On2 VP6 codec
alpha channels and, 609
description of, 6, 15, 547–548
file size and, 549
Sorenson Squeeze 4 and, 607–609
onVideoMeta() function, 1156
opening
Accessibility panel, 696
Actions panel, 626
Actions panel (F9), 477
Bandwidth Profiler, 476
Buttons Library, 687
Component Inspector panel, 1113
Components panel, 1110
document Library, 161, 165
Flash 8 Video Encoder, 601
Flash document (.fla) in CD-ROM, 1210
Help panel, 794
item in shared library
assigning names to assets, 993
linking to assets from other movies, 994–995
overview of, 990–991
publishing shared library movie file, 994
setting up shared library file, 991–992
specifying library location, 993
updating shared assets, 995–996
operating system and Flash Player plug-in, 780
operators, 806–808
optics, CDBA91
Optimize command (Modify menu), 529, 541–542
Optimize Curves dialog box, 137
Optimize for Flash Player 6 r65 option (Publish Settings dialog box), 716
optimizing
curves, 541–542
drawing, 137
sound
for bandwidth usage, 498–500
for export, 489
for limited delivery network, CDBA86–CDBA87
vector graphic, 539
Options settings (Publish Settings dialog box), 730
order of scenes, rearranging, 89
organizational flowchart, 37
organizing
Library, 169–171
Movie Clips within Main Timeline, 655–656
sounds on Timeline, 471–472
symbol instances on Main Timeline, 355–357
Orient to path, 408
out point, CDBA86
Out point of sound, 486
Outline Layer toggle (Timeline window), 97
outlines, converting text into, 541, CDBC31
Outlines option (Document window), 90
Output panel
description of, 1081
List Objects and List Variables commands, 1084–1085
trace() action and, 1081–1084
output state, 1005
Oval Settings dialog box, 114
Oval tool (O), 113–114
Over Button state, 185, 189, 470
Overflow style menu (Color Mixer panel), 223, 278
overlapping actions, 427–428
overlapping elements to add depth, 316, 320
overlapping shapes, stacking order of, CDBC34
Overlay blend mode, 385
overlayThumb function, 1192
Override Sound Settings option (Publish Settings dialog box), 490, 717

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     Main Menu
Table of Contents
Back Cover
Macromedia Flash 8 Bible
Foreword
Preface
Part I: An Introduction to Flash Web Production
Part II: Mastering the Flash Environment
Part III: Creating Animation and Effects
Part IV: Integrating Media Files with Flash
Part V: Adding Basic Interactivity to Flash Movies
Part VI: Distributing Flash Movies
Part VII: Approaching ActionScript
Part VIII: Applying ActionScript
Part IX: Integrating Components and Data-Binding
Part X: Expanding Flash
Part XI: Appendixes
Index
A
B
C
D
E
F
G
H
I
J
K
L
M
N
O
P
Q
R
S
T
U
V
W
X
Z
List of Figures
List of Tables
List of Listings
List of Sidebars


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