Macromedia Flash 8 Bible Free Open Book

Macromedia Flash 8 Bible

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Index

G

Gallery class
building data properties for, 1176–1179
creating file, 1173–1176
setting up, 1171
starter files, reviewing, 1171–1173
thumbnail holders, creating in, 1179–1184
Gallery component. See also Gallery class
completed project, 1165–1166
displaying full-size JPEG image, 1184–1189
enhancing thumbnail and image states
framing selected thumbnail, 1189–1191
loading transition, creating, 1191–1194
right-click download menu item, building, 1200–1202
setting image caption, 1197–1198
thumbnail button handlers, completing, 1198–1200
transitioning thumbnail states, 1194–1196
feature set, describing, 1166–1167
finalizing, 1202–1204
loading thumbnails into ScrollPane, 1176–1184
server-side scripting requirements, determining, 1167–1170
uploading scripts and images to Web server, 1176
game design
building project, 1050–1051
checking status of game, 1066–1069
four phases of, 1047–1050
initializing, 1052–1055
interface, building
alphabet, creating, 1058–1059
text fields, creating, 1056–1058
scripting, 1051
skills required for, 1047
starting game, 1059–1063
storing user and game information, 1069–1070
user input and, 1063–1066
gamut, 204
GD library, 1167–1168
Generate HTML option (Flash (SWF) Format Options dialog box), CDBC42
Generate size report option (Publish Settings dialog box), 715
geometric shape tools
Line tool (N), 112
Oval tool (O), 113–114
overview of, 112
PolyStar tool, 116–118
Rectangle tool (R), 114–115
getBeginIndex() method of Selection class, 1042–1043
getBytesLoaded() action, 932
getBytesTotal() action, 932
getCaretIndex() method of Selection class, 1043
getEndIndex() method of Selection class, 1043
getFocus() method of Selection class, 1043
getPan() method of Sound class, 906
getTextExtent() method of TextFormat object, 1022
Getting Started with FlashðGetting StartedðWhat's new in Flash, 7
getURL action
description of, 636–637
sending data out of Flash movie, 1004–1005
sending variable to URL, 805
using, 647–652
getVolume() method of Sound class, 906
GIF (Graphic Interchange Format)
description of, 509, 511, 729, CDBC23
file, exporting, CDBC27
JPEG compared to, 732
GIF tab (Publish Settings dialog box), 729–732
global style formats, 1135
global variable, accessing, 798–799
Glow filter, 284
GNU software, 1211
Go to URL dialog box, 624
goals of project, determining, 35–36, 41
Goldshell Digital Media Versiown, 785
Goto and Play at frame or label behavior settings, 666
Goto and Stop at frame or label behavior settings, 666
Goto command (Document window), 89
Goto Location command (Movie Explorer Options menu), 196
Goto Symbol Definition command (Movie Explorer Options menu), 196
gotoAndPlay and gotoAndStop actions, 633–634
gradient creation, enhancements to, 4
gradient fill
Alpha settings and, 223–226
controlling color of, 222–223
working with, 220–222
gradient, re-rendering of, CDBC46
Gradient Transform tool (F)
adjusting scale with, 276–277
center point, adjusting with, 275–276
edit handles and, 226
lighting effects and, 279–280
overflow styles, setting, 278
overview of, 274–275
rotating fill with, 276
skewing bitmap fill with, 278–279
Tools panel and, 78
Graphic Artists Guild Handbook of Pricing & Ethical Guidelines, 40
Graphic Interchange Format (GIF)
description of, 509, 511, 729, CDBC23
file, exporting, CDBC27
JPEG compared to, 732
Graphic Object, 138
Graphic symbol type
animating in Movie Clip, 186–187
converting raw shape into, 183–184
description of, 172–173
Movie Clip symbol type compared to, 175
using in Button, 185–186
graphic text, converting text into, 263–264
graphics
bitmap
Alpha, color, and filters, applying, 523–524
batch processing sequences with Fireworks, CDBC10–CDBC14
bit depth and, 513
breaking apart, 293–294
cartoon animation and, 449
converting to vector graphic, 527–530
description of, 174, 506
dimensions of, 513, 514
exporting, CDBC22–CDBC24
Fireworks and, CDBC2–CDBC5
importing, 515–517
multiplane animation and, CDBC18–CDBC22
preserving quality of, 513–514
resolution and, 512–513
runtime bitmap caching feature, 7, 449, 542–543
tracing, 295–297
tracing to convert to vector, CDBC31–CDBC33
transferring Fireworks images with transparency to Flash authoring environment, CDBC6–CDBC8
vector graphic compared to, 506–507
inserting into text field, 1026–1028
layering with blend modes, 382–389
loading into Flash movie, 957–961
Timeline Effects, using for
animated effect, applying, 392–396
custom effects, 396–400
limitations of, 389–390
options for, 390–392
overview of, 389
static effect, applying, 392
symbols, modifying, 396
vector
animating imported, 537–539
bitmap compared to, 506–507
color consistency, maintaining, CDBC30
converting, 263–264, 527–530
converting text to outlines, 541
curves, optimizing, 541–542
description of, 174, 505
exporting, CDBC44–CDBC47
external, using, 530–531
importing, 531–533
optimizing, 539, CDBC29–CDBC30
reducing complexity of, CDBC33–CDBC35
runtime bitmap caching and, 542–543
tracing complex, 540–541
tracing to convert raster to, CDBC31–CDBC33
Grid command (Document window), 90
Grid size, default, 91
Grid tool, custom, 80–83
gridFitType:String property of TextField object, 1031
group
managing raw data using, 172
masking with, 412
grouping
items, 290
panels, 71–72
Groupwith command (contextual menu), 72
gts() function, 873
Guide command (Layers contextual menu), 106
Guide layer, 107, 402–405
Guides command (Document window), 91
GW Micro Window-Eyes, 695–698

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     Main Menu
Table of Contents
Back Cover
Macromedia Flash 8 Bible
Foreword
Preface
Part I: An Introduction to Flash Web Production
Part II: Mastering the Flash Environment
Part III: Creating Animation and Effects
Part IV: Integrating Media Files with Flash
Part V: Adding Basic Interactivity to Flash Movies
Part VI: Distributing Flash Movies
Part VII: Approaching ActionScript
Part VIII: Applying ActionScript
Part IX: Integrating Components and Data-Binding
Part X: Expanding Flash
Part XI: Appendixes
Index
A
B
C
D
E
F
G
H
I
J
K
L
M
N
O
P
Q
R
S
T
U
V
W
X
Z
List of Figures
List of Tables
List of Listings
List of Sidebars


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