Macromedia Flash 8 Bible Free Open Book

Macromedia Flash 8 Bible

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Summary

  • Flash is a vector artwork tool that does not support creation of bitmap images from scratch. You need to use an image-editing application such as Macromedia Fireworks to create, modify, and optimize bitmap images for Flash.

  • Fireworks and Flash share a common user interface, making it simpler for Flash users to learn the tools in Fireworks. By taking advantage of the strongest features of different programs, you can save time and enhance your Flash designs.

  • Flash supports the direct import of Fireworks PNG files. This format enables you to preserve bitmap graphics, vector artwork, and editable text without having to change authoring modes or to export individual files.

  • Either Macromedia Fireworks or Adobe Photoshop can be used to create a PNG-24 image with an alpha channel. Flash MX 2004 and Flash 8 also support import of .psd files with alpha channels. Flash renders the black area of an alpha channel transparent (or semitransparent) on the Flash Stage, which enables other elements in a Flash movie to show through the foreground bitmap.

  • Flash 8 is more bitmap-friendly than any previous version of Flash. Bitmap smoothing has been improved to make scaled or rotated images look cleaner. New Flash 8 filters can be applied to bitmaps for editable, live effects that previously were possible only when using Photoshop or Fireworks and importing static, rendered images.

  • A new option to cache vector graphics and animation in bitmap format takes advantage of the Flash Player's raster image rendering capabilities to improve the performance of files that contain complex graphics.

  • Flash can export (or publish) a variety of raster image file formats, which enables you to transfer your Flash artwork to other graphics programs. You can set the exported image's quality and size in the Export Image dialog box, as well as adjust options that are unique to specific formats.


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Index: [A][B][C][D][E][F][G][H][I][J][K][L][M][N][O][P][Q][R][S][T][U][V][W][X][Y][Z]


     Main Menu
Table of Contents
Back Cover
Macromedia Flash 8 Bible
Foreword
Preface
Part I: An Introduction to Flash Web Production
Part II: Mastering the Flash Environment
Part III: Creating Animation and Effects
Part IV: Integrating Media Files with Flash
Part V: Adding Basic Interactivity to Flash Movies
Part VI: Distributing Flash Movies
Part VII: Approaching ActionScript
Part VIII: Applying ActionScript
Part IX: Integrating Components and Data-Binding
Part X: Expanding Flash
Chapter 36: Working with Raster Graphics
Preparing Bitmaps for Use in Flash 8
Enhancing Web Production with Fireworks
Preparing Images for Flash with Photoshop CS2
Bringing Bitmaps to Life with Multiplane Animation
Exporting Raster Images from Flash
Using Raster Animation Tools
Summary
Chapter 37: Working with Vector Graphics
Chapter 38: Working with Dreamweaver 8
Part XI: Appendixes
Index
List of Figures
List of Tables
List of Listings
List of Sidebars


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