Macromedia Flash 8 Bible Free Open Book

Macromedia Flash 8 Bible

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Preparing Images for Flash with Photoshop CS2

Adobe Photoshop CS2 is an exciting upgrade to this premiere image-editing program. When you're preparing bitmaps for use in Flash, Photoshop adds some extremely useful and powerful Web features that make saving high-quality JPEGs and PNGs a snap. The PNG-24 format is a great format to use with Flash, because this file format has lossless compression and can support an alpha channel (or transparency mask).

Tip 

Officially, Flash 8 supports import of alpha channels in PNG, PSD, or layered TIFF files. If you are creating text and graphic files in Photoshop that don't require any special masking, working on a transparent background and saving the file in any of these formats for import to Flash is sufficient to preserve transparency. However, in our tests, PNG and TIFF (with layers preserved) format files resulted in much cleaner alpha channels when imported to Flash than PSD format files.

Web Resource 

For a step-by-step example of how to use adjustment layers and create a mask layer in Photoshop CS or CS2, refer to our archived coverage of "Preparing Images for Flash with Photoshop CS." This section from the Flash MX 2004 Bible can be found online at www.flashsupport.com/archive.

Photoshop has excellent selection and masking tools for the most complex images. Although some third-party plug-ins can make the task a littler simpler, some basic know-how with Photoshop tools can also go a long way toward completing your task with ease.

[1]Note: ICC stands for International Color Consortium. To learn more about the ICC, visit www.color.org.


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Index: [A][B][C][D][E][F][G][H][I][J][K][L][M][N][O][P][Q][R][S][T][U][V][W][X][Y][Z]


     Main Menu
Table of Contents
Back Cover
Macromedia Flash 8 Bible
Foreword
Preface
Part I: An Introduction to Flash Web Production
Part II: Mastering the Flash Environment
Part III: Creating Animation and Effects
Part IV: Integrating Media Files with Flash
Part V: Adding Basic Interactivity to Flash Movies
Part VI: Distributing Flash Movies
Part VII: Approaching ActionScript
Part VIII: Applying ActionScript
Part IX: Integrating Components and Data-Binding
Part X: Expanding Flash
Chapter 36: Working with Raster Graphics
Preparing Bitmaps for Use in Flash 8
Enhancing Web Production with Fireworks
Preparing Images for Flash with Photoshop CS2
Bringing Bitmaps to Life with Multiplane Animation
Exporting Raster Images from Flash
Using Raster Animation Tools
Summary
Chapter 37: Working with Vector Graphics
Chapter 38: Working with Dreamweaver 8
Part XI: Appendixes
Index
List of Figures
List of Tables
List of Listings
List of Sidebars


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