Macromedia Flash 8 Bible Free Open Book

Macromedia Flash 8 Bible

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Removing Components from Your Movie

It is important to understand how to properly remove components from your movie. Removing V2 components is usually very straightforward: Select the compiled clip in the Library panel, and delete it.

V1 components, on the other hand, can often be linked to many other assets spread across several folders in the Library panel. Some V1 components share assets, such as the V1 Scrollbar component. Therefore, care must be taken when removing assets from the Library. You should have a solid understanding of component structure and asset usage if you attempt to manually remove items from the Flash UI Component folder in the Library.


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Index: [A][B][C][D][E][F][G][H][I][J][K][L][M][N][O][P][Q][R][S][T][U][V][W][X][Y][Z]


     Main Menu
Table of Contents
Back Cover
Macromedia Flash 8 Bible
Foreword
Preface
Part I: An Introduction to Flash Web Production
Part II: Mastering the Flash Environment
Part III: Creating Animation and Effects
Part IV: Integrating Media Files with Flash
Part V: Adding Basic Interactivity to Flash Movies
Part VI: Distributing Flash Movies
Part VII: Approaching ActionScript
Part VIII: Applying ActionScript
Part IX: Integrating Components and Data-Binding
Chapter 33: Using Components
What are Components?
Why Use Components?
How to Add a Component
Where to Find Components, Assets, and Parameters
Modifying Component Color Properties and Parameters
Removing Components from Your Movie
Components in Flash 8
Understanding the Listener Event Model for Components
Using the Delegate Class to Control Scope with Listeners
Using Components in Your Movie
Modifying Components
Using Embedded Fonts with Components
Replacing Component Skins
Custom Components
Summary
Chapter 34: Binding Data and Events to Components
Chapter 35: Building an Image Gallery Component
Part X: Expanding Flash
Part XI: Appendixes
Index
List of Figures
List of Tables
List of Listings
List of Sidebars


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