Macromedia Flash 8 Bible Free Open Book

Macromedia Flash 8 Bible

Previous Page
Next Page

Summary

  • You can use HTML text formatting within Flash text fields. Only basic HTML text formatting is allowed.

  • You can insert HTML tags into the values of ActionScript variables that refer to Input or Dynamic text fields. Any quotes used with HTML attributes should be preceded by a backward slash, \.

  • You can now apply style sheets to text within Flash movies that are compatible with Flash Player 7 or higher movies. The TextField class can also display inline artwork with the HTML <img> tag.

  • The asfunction parameter for the HREF attribute of the <A> tag enables you to execute ActionScript functions from text fields. You can pass one argument to the specified function.

  • The scroll property of Input and Dynamic text fields enables you to control the portion of a text field value that is displayed within the text field. maxscroll returns the highest line number for a given set of text in a text field.

  • The new FlashType rendering engine of Flash Player 8 enables you to create Flash movies with small text that is more legible than in previous versions of the Flash Player.


Previous Page
Next Page
Index: [A][B][C][D][E][F][G][H][I][J][K][L][M][N][O][P][Q][R][S][T][U][V][W][X][Y][Z]


     Main Menu
Table of Contents
Back Cover
Macromedia Flash 8 Bible
Foreword
Preface
Part I: An Introduction to Flash Web Production
Part II: Mastering the Flash Environment
Part III: Creating Animation and Effects
Part IV: Integrating Media Files with Flash
Part V: Adding Basic Interactivity to Flash Movies
Part VI: Distributing Flash Movies
Part VII: Approaching ActionScript
Part VIII: Applying ActionScript
Chapter 28: Sharing and Loading Assets
Chapter 29: Sending Data In and Out of Flash
Chapter 30: Applying HTML and Text Field Formatting
Exploring HTML Usage in Text Fields
Controlling Text Field Properties
Pixel-Based Text Scrolling with Movie Clips
Manipulating Text with the Selection Class
Summary
Chapter 31: Creating a Game in Flash
Chapter 32: Managing and Troubleshooting Flash Movies
Part IX: Integrating Components and Data-Binding
Part X: Expanding Flash
Part XI: Appendixes
Index
List of Figures
List of Tables
List of Listings
List of Sidebars


More Books
PHP Hacks
Processing Xml With Java - A Guide To Sax, Dom, Jdom, Jaxp, And Trax
The Koran (Holy Qur'an)
Macromedia Flash 8 Bible
Search Engine Optimization for Dummies
YouTube Traffic
PHP 5 for Dummies
Harry Potter and The Chamber of Secrets
Harry Potter and the Sorcerer's Stone
The Pilgrim's Progress
Wireless Hacks
Flash Hacks. 100 Industrial-Strength Tips & Tools
PayPal Hacks. 100 Industrial-Strength Tips and Tools
Amazon Hacks
Pdf Hacks
The Da Vinci Code
Google Hacks
The Holy Bible
Windows XP For Dummies
Harry Potter and the Half-Blood Prince
Seo Book
Upgrading and Repairing Networks
Macromedia Dreamweaver 8 UNLEASHED
Windows XP Annoyances
Windows XP Hacks
Microsoft Windows XP Power Toolkit
Teach Yourself MS Office In 24Hours
iPod & iTunes Missing Manual
PC Hacks 100 Industrial-Strength Tips and Tools
PC Overclocking, Optimization, and Tuning - 2th Edition
PC Hardware In A Nutshell 3rd Edition
PC Hardware in a Nutshell, 2nd Edition
Upgrading and Repairing PCs
Google for Dummies
MySQL Cookbook
Teach Yourself Macromedia Flash 8 In 24 Hours
PHP CookBook
Sams Teach Yourself JavaScript in 24 Hours
PHP5 Manual
Free Games Paper Airplanes
500 Juegos Gratis 500 Giochi Gratis 500 Jeux Gratuits 500 Jogos Gratis 500 Kostenlose Spiele