Macromedia Flash 8 Bible Free Open Book

Macromedia Flash 8 Bible

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Chapter 30: Applying HTML and Text Field Formatting

Overview

In This Chapter

Using HTML tags in text fields

Creating URL links within Flash text

Controlling text fields with the TextFormat object

Accessing functions within HTML tags

Rendering text with the new Flash Player 8 FlashType engine

Scrolling text fields on a pixel-by-pixel basis

Selecting text in text fields with ActionScript

In this chapter, we show you how to control text field formatting and focus using internal HTML tags and ActionScript. Flash gives you an incredible amount of control over text field formatting when you use the TextFormat object with TextField objects (that is, Input and Dynamic text fields). We will also show you how to highlight text within text fields by using the Selection object.

New Feature 

Since Flash Player 8 supports PNG, GIF, and progressive JPEG image support, you can load these file types into HTML-enabled Flash text fields as well. Flash Player 8 also features a new text rendering engine called FlashType, which improves the readability of text at small point sizes.


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Index: [A][B][C][D][E][F][G][H][I][J][K][L][M][N][O][P][Q][R][S][T][U][V][W][X][Y][Z]


     Main Menu
Table of Contents
Back Cover
Macromedia Flash 8 Bible
Foreword
Preface
Part I: An Introduction to Flash Web Production
Part II: Mastering the Flash Environment
Part III: Creating Animation and Effects
Part IV: Integrating Media Files with Flash
Part V: Adding Basic Interactivity to Flash Movies
Part VI: Distributing Flash Movies
Part VII: Approaching ActionScript
Part VIII: Applying ActionScript
Chapter 28: Sharing and Loading Assets
Chapter 29: Sending Data In and Out of Flash
Chapter 30: Applying HTML and Text Field Formatting
Exploring HTML Usage in Text Fields
Controlling Text Field Properties
Pixel-Based Text Scrolling with Movie Clips
Manipulating Text with the Selection Class
Summary
Chapter 31: Creating a Game in Flash
Chapter 32: Managing and Troubleshooting Flash Movies
Part IX: Integrating Components and Data-Binding
Part X: Expanding Flash
Part XI: Appendixes
Index
List of Figures
List of Tables
List of Listings
List of Sidebars


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