Macromedia Flash 8 Bible Free Open Book

Macromedia Flash 8 Bible

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Summary

  • Flash movies can be viewed in Web pages with the Flash Player plug-in or ActiveX control. You can also play Flash movie files (.swf) with the stand-alone Flash Player included with the Flash 8 application, or you can publish a Macintosh or Windows projector that packages the stand-alone Flash Player and .swf file into one executable file.

  • You can freely distribute a Flash movie projector or stand-alone Flash Player as long as you adhere to the guidelines outlined at Macromedia's Web site.

  • Flash movies can be distributed with other multimedia presentations such as Macro-media Director projectors. Your Flash movies can be distributed on a CD-ROM or DVD-ROM.

  • The fscommand() action enables you to control the stand-alone player environment, including its viewing area.

  • Flash movies can be viewed best with the Macromedia Flash Player plug-in or ActiveX control. However, you can also view Flash movies with third-party products, such as the RealOne Player or the Apple QuickTime Player.

  • You can enhance your Flash movies with third-party tools such as FlashJester's JTools for Flash.


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Index: [A][B][C][D][E][F][G][H][I][J][K][L][M][N][O][P][Q][R][S][T][U][V][W][X][Y][Z]


     Main Menu
Table of Contents
Back Cover
Macromedia Flash 8 Bible
Foreword
Preface
Part I: An Introduction to Flash Web Production
Part II: Mastering the Flash Environment
Part III: Creating Animation and Effects
Part IV: Integrating Media Files with Flash
Part V: Adding Basic Interactivity to Flash Movies
Part VI: Distributing Flash Movies
Chapter 21: Publishing Flash Movies
Chapter 22: Integrating Flash Content with Web Pages
Chapter 23: Using the Flash Player and Projector
The Stand-Alone Flash Player and Projector
Stand-Alone Limitations and Solutions
Using the Flash Player Plug-In for Web Browsers
Using the Settings in Flash Player 6 and Higher
Alternative Flash-Content Players
Player Utilities
Summary
Part VII: Approaching ActionScript
Part VIII: Applying ActionScript
Part IX: Integrating Components and Data-Binding
Part X: Expanding Flash
Part XI: Appendixes
Index
List of Figures
List of Tables
List of Listings
List of Sidebars


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