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Macromedia Flash 8 Bible |
Targeting Movie Clips with BehaviorsIn this section, you learn how to include the same interactivity of the previous exercise using Flash 8's behaviors feature. Behaviors, as we discussed in the last chapter, are self-contained blocks of ActionScript code that you can easily apply to elements in your Flash movie. In the following steps, you use behaviors instead of hand-coded actions to stop Stella's tail from wagging during the bark cycle.
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