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Macromedia Flash 8 Bible |
Adding Sound to the TimelineIn addition to the use of sounds to enhance the interactivity of buttons, another popular use for sound in Flash is to provide a background score. The simplest way to achieve this is to place the sound within its own layer in the Main Timeline (Scene 1), at the precise frame in which you want the sound to begin. To do this, you must first import the sound (as we described earlier in this chapter) and create a new layer for it.
Adding sound files to the timeline is similar to assigning sound to a button. To add sounds to a timeline, follow these steps:
Your sound is now part of the timeline. Its waveform is visible on the layer to which it was added. Test your sound by pressing the Enter key on your keyboard, which plays the timeline. Or, for sound with a Sync setting of Stream, manually "scrub" the sound by dragging the Playhead across the timeline. To perform the most accurate test of the sound, use either Control ð Test Scene or Control ð Test Movie to see and hear it as a Flash movie file (.swf).
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