Teach Yourself Macromedia Flash 8 In 24 Hours Free Open Book

Teach Yourself Macromedia Flash 8 In 24 Hours

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Sams Teach Yourself Macromedia® Flash™ 8 in 24 Hours
By
Phillip Kerman
Publisher: Sams
Pub Date: October 10, 2005
ISBN: 0-672-32754-6
Pages: 624
 
    Copyright
    About the Author
    Acknowledgments
    We Want to Hear from You!
    Reader Services
    Introduction
    Part I.  Assembling the Graphics You'll Animate in Flash
        Hour 1.  Basics
      Jump Right In
      Getting Your Bearings
      Getting Around in Flash
      Document Properties
      File Types
      Summary
      Q&A
      Workshop
        Hour 2.  Drawing and Painting Original Art in Flash
      Drawing on the Stage
      Tools
      Selecting and Transforming Objects
      Summary
      Q&A
      Workshop
        Hour 3.  Importing Graphics into Flash
      Vector Graphics Versus Raster Graphics
      Reasons to Avoid Importing Graphics
      Importing Vector Graphics
      Using Bitmaps (Also Known As Raster Graphics)
      Summary
      Q&A
      Workshop
        Hour 4.  Using the Library for Productivity
      The Concept of the Library
      Using the Library
      Using Symbols from the Library
      Summary
      Q&A
      Workshop
        Hour 5.  Applied Layout Techniques
      Controlling Color
      Summary
      Q&A
      Workshop
    Part II.  Animating in Flash
        Hour 6.  Understanding Animation
      How Animation Works
      Elements of Animation
      Summary
      Q&A
      Workshop
        Hour 7.  Animation the Old-Fashioned Way
      Understanding the Brute-Force Animation Technique
      Enhancing a Frame-by-Frame Animation
      Summary
      Q&A
      Workshop
        Hour 8.  Using Motion Tweens to Animate
      Creating a Motion Tween
      Fine-Tuning a Motion Tween
      Summary
      Q&A
      Workshop
        Hour 9.  Using Shape Tweens to Morph
      Making a Shape Tween
      Refining and Fine-tuning a Shape Tween
      Summary
      Q&A
      Workshop
        Hour 10.  Including Sound in Animations
      Importing Sounds
      Using Sounds
      Controlling Quality and File Size
      Summary
      Q&A
      Workshop
        Hour 11.  Using Layers in Animations
      How Layers Work
      Using Layer Properties for Visual Effect
      Summary
      Q&A
      Workshop
        Hour 12.  Animating Using Movie Clip and Graphic Symbols
      Movie Clip Symbol Behavior
      Subtleties of Movie Clips
      Summary
      Q&A
      Workshop
        Hour 13.  Creating Special Effects
      Effects with Shapes
      Summary
      Q&A
      Workshop
    Part III.  Adding Interactivity and Advanced Animation
        Hour 14.  Making Buttons for the User to Click
      Making a Button
      Advanced Buttons
      Summary
      Q&A
      Workshop
        Hour 15.  Using ActionScript and Behaviors to Create Nonlinear Movies
      Using ActionScript
      Using Behaviors
      Summary
      Q&A
      Workshop
        Hour 16.  Using ActionScript for Advanced Interactivity
      Making Drag-and-Drop Interactions
      Programming in Flash
      Summary
      Q&A
      Workshop
        Hour 17.  Using Components
      What Is a Component?
      Using the RadioButton Component
      Changing Component Styles
      Summary
      Q&A
      Workshop
        Hour 18.  Using Video
      Flash Basic 8 Versus Flash Professional 8
      Embedding Video Versus Playing External Video
      Using Video
      Summary
      Q&A
      Workshop
    Part IV.  Putting It All Together for the Webs
        Hour 19.  Linking a Movie to the Web
      Basic Publishing
      Simple Hyperlinks
      Using Style Sheets
      What Other Web Tasks Can Flash Do?
      Using Flash Inside a Larger Website
      Uploading Files to a Web Server
      Summary
      Q&A
      Workshop
        Hour 20.  Designing a Website to Be Modular
      Loading Movies or Images
      Determining When a Movie Is Fully Loaded and How to Unload It
      Shared Library Items
      Playing External Sounds
      Summary
      Q&A
      Workshop
        Hour 21.  Optimizing a Flash Site
      File Size Considerations
      Performance Hits
      Summary
      Q&A
      Workshop
        Hour 22.  Advanced Animation Techniques
      It's the Result, Not the Technology
      Applying Conventional Techniques
      Summary
      Q&A
      Workshop
        Hour 23.  Working on Large Projects and in Team Environments
      Production Methodologies
      Applying Productivity Techniques
      Summary
      Q&A
      Workshop
        Hour 24.  Publishing a Creations
      How to Publish
      Adding Metadata to Your Flash Creation
      Deciding Which Media Types to Publish
      Exporting Other Media Types
      Summary
      Q&A
      Workshop
    Part V.  Appendixes
        Appendix A.  Shapes You Can Make in Merge Drawing Mode
      Semicircle
      Spokes on a Wheel
      Five-Pointed Star
      Oblique Cube
      Sine Waves
      3D Sphere
      Color Wheel
        Appendix B.  Resources
      Tutorials and Other Online Resources
      Content Sites
      Third-Party Products
      Statistics
        Glossary
      A
      B
      C
      D - E
      F
      G
      H
      I - J
      K - L
      M
      N - O
      P
      Q
      R
      S
      T
      U
      V
      W - X - Y - Z
    Index

 
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Index: [SYMBOL][A][B][C][D][E][F][G][H][I][J][K][L][M][N][O][P][Q][R][S][T][U][V][W][X][Y][Z]


     Main Menu
Sams Teach Yourself Macromedia Flash 8 in 24 Hours
Table of Contents
Copyright
About the Author
Acknowledgments
We Want to Hear from You!
Reader Services
Introduction
Part I: Assembling the Graphics You'll Animate in Flash
Part II: Animating in Flash
Part III: Adding Interactivity and Advanced Animation
Part IV: Putting It All Together for the Webs
Part V: Appendixes
Index


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