Teach Yourself Macromedia Flash 8 In 24 Hours Free Open Book

Teach Yourself Macromedia Flash 8 In 24 Hours

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OBJECT [edit, HTML brackets] tag 2nd
Object draw mode
     versus Merge mode 2nd
Object Drawing option (Pencil tool)
objects
     aligning
    connecting
         with Snap 2nd 3rd 4th
         with Snap to Objects
     converting into symbols 2nd 3rd 4th
    draggable
         constraining 2nd 3rd 4th
     draggable objects, creating 2nd
    dropping
         controlling 2nd 3rd
    handles
         definition
    instances
         Color tweening 2nd 3rd 4th 5th 6th
         Position tweening 2nd 3rd 4th 5th 6th
         Rotation tweening 2nd 3rd 4th 5th 6th
         Scale tweening 2nd 3rd 4th 5th 6th
         tweening 2nd
     layering (depth simulation animation techniques)
     properties
         changing movie clip properties 2nd
         getting 2nd
     rotating
     scaling (depth simulation animation techniques) 2nd
     selecting 2nd 3rd
     transforming 2nd
         with Fre Transform tool
         with Free Transform tool 2nd 3rd 4th
         with FreeTransform tool
oblique cubes
     creating 2nd
off Stage
off-limits areas
     defining in Guide Layers 2nd 3rd 4th 5th
old-time movie animation effects
     flickering
Onion 2 (Modify Onion Markers preset option)
Onion 5 (Modify Onion Markers preset option)
Onion All (Modify Onion Markers preset option)
Onion All command (Modify Onion Markers menu) 2nd 3rd
Onion Skin button
Onion Skin Outlines (Modify Onion Markers preset option)
Onion Skin tool
     Always Show Markers (Modify Onion Markers preset option)
     Anchor Onion (Modify Onion Markers preset option)
     Edit Multiple Frames (Modify Onion Markers preset option) 2nd
     End Onion Skin marker 2nd 3rd
     Modify Onion Markers
     Modify Onion Markers, preset options 2nd
     Onion 2 (Modify Onion Markers preset option)
     Onion 5 (Modify Onion Markers preset option)
     Onion All (Modify Onion Markers preset option)
     Onion Skin Outlines (Modify Onion Markers preset option)
     red current frame markers
     Start Onion Skin marker 2nd 3rd
Onion Skin tools
     animations, creating 2nd 3rd 4th 5th 6th
    frames
         viewing contents
     markers
     Stick-man-takes-a-walk animation 2nd 3rd
Opacity [See Alpha]
Open File command (File menu)
opening
    files
         in Notepad 2nd
     libraries
     Library for Keyframing
     Library window
opposites of expectations
     fooling the viewer animation techniques
Optimize command (Modify menu) 2nd
Optimize Curves
     movie performance 2nd 3rd
Options menu (Actions panel)
options menu (Library)
Options menu commands
     Linkage
     New Folder
     Properties 2nd 3rd
     Rename
Options toolbar (Actions panel)
     Add Format button
     Add Statement button 2nd 3rd
     Debug Options button
     Find button
     Insert Target Path button
     Show Code Hint button
organizing
    Library
         folders
     panels into sets 2nd 3rd 4th
organizing Library with folders
original artwork [See artwork (original)]
OS Flash (Open Source Flash) website
outlines
     fonts
     Onion Skin Outlines (Modify Onion Markers preset option)
outlining
     layers 2nd 3rd
Oval tool
     artwork (original), drawing 2nd 3rd
     fill color options
over state of buttons
Over state of buttons 2nd 3rd
overkill (animation techniques) 2nd
Overlay blends
     text, creating highlights in

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Index: [SYMBOL][A][B][C][D][E][F][G][H][I][J][K][L][M][N][O][P][Q][R][S][T][U][V][W][X][Y][Z]


     Main Menu
Sams Teach Yourself Macromedia Flash 8 in 24 Hours
Table of Contents
Copyright
About the Author
Acknowledgments
We Want to Hear from You!
Reader Services
Introduction
Part I: Assembling the Graphics You'll Animate in Flash
Part II: Animating in Flash
Part III: Adding Interactivity and Advanced Animation
Part IV: Putting It All Together for the Webs
Part V: Appendixes
Index
index_SYMBOL
index_A
index_B
index_C
index_D
index_E
index_F
index_G
index_H
index_I
index_J
index_K
index_L
index_M
index_N
index_O
index_P
index_Q
index_R
index_S
index_T
index_U
index_V
index_W
index_X
index_Y
index_Z


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