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A1:
| There's really no right answer. If there were a rule, it would be to use the lowest frame rate possible. This means fewer total frames, which in turn means a slightly smaller file. More importantly, it means that low-end computers are likely to play back the animation at the intended rate. In addition, it can mean less animating as there are fewer frames to animate. The only downside is that you have to be very creative to create animations that use only a few frames to communicate an idea or a movement. |
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A2:
| Nothing, really. First of all, you'll likely find that if you set the frame rate to 120 fps, Flash won't keep up. If you're playing only a frame or two, it can actually go much faster than 36 fps. But even if Flash could display 120 fps (on a fast computer), it won't play that fast for the vast majority of the audience. Generally, going much over 36 fps is simply asking for trouble. |