Teach Yourself Macromedia Flash 8 In 24 Hours Free Open Book

Teach Yourself Macromedia Flash 8 In 24 Hours

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Summary

This long hour looked at practically every drawing tool in Flash. You have learned how to create lines, fills, combination shapes, and text. After you created some objects, you found ways to modify their color, shape, size, rotation, and location. In addition, you learned about the two drawing modes in Flash 8: Object Draw and Merge mode. You even learned how to snap two shapes together. Even if you don't think you'll be creating artwork in Flash (maybe you're working with someone else who's the "artist" for your team), you should understand two important concepts: First, the simpler the shape, the smaller the file. Second, only shapes that are snapped together are truly connected. Of course, if you're going to create the artwork, thanks to what you've learned in this hour, you now know how to use the fundamental drawing capabilities in Flash.

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    Index: [SYMBOL][A][B][C][D][E][F][G][H][I][J][K][L][M][N][O][P][Q][R][S][T][U][V][W][X][Y][Z]

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         Main Menu
    Sams Teach Yourself Macromedia Flash 8 in 24 Hours
    Table of Contents
    Copyright
    About the Author
    Acknowledgments
    We Want to Hear from You!
    Reader Services
    Introduction
    Part I: Assembling the Graphics You'll Animate in Flash
    Hour 1. Basics
    Hour 2. Drawing and Painting Original Art in Flash
    Drawing on the Stage
    Tools
    Selecting and Transforming Objects
    Summary
    Q&A
    Workshop
    Hour 3. Importing Graphics into Flash
    Hour 4. Using the Library for Productivity
    Hour 5. Applied Layout Techniques
    Part II: Animating in Flash
    Part III: Adding Interactivity and Advanced Animation
    Part IV: Putting It All Together for the Webs
    Part V: Appendixes
    Index


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