Teach Yourself Macromedia Flash 8 In 24 Hours Free Open Book

Teach Yourself Macromedia Flash 8 In 24 Hours

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Workshop

The Workshop consists of quiz questions and answers to help you solidify your understanding of the material covered in this hour. You should try to answer the questions before checking the answers.

Quiz

1:

How do you open and edit a .swf file?

  1. You can't, and unless you have a backup of the .fla file, you're pretty much out of luck.

  2. You can simply select File, Open.

  3. You can import it by selecting File, Import.

2:

How can you make your animation appear to play really fast?

  1. Crank up the frame rate in the Document Properties dialog box to 120.

  2. Brick the user by employing age-old animation techniques.

  3. Suggest that users purchase the fastest computer they can afford.

3:

What is the standard unit of measurement for web pages and multimedia?

  1. Inches

  2. Centimeters

  3. Pixels

Quiz Answers

A1:

A. Generally, you can't do anything but watch a .swf file. Truth be told, you can actually import a .swf file (as in Answer C). However, this won't work if when you exported the .swf file in the first place you specified Protect from Import in the Flash tab of the Publish Settings dialog box. Also, when you import a .swf file, just the sequence of frames is imported (no interactivity), so it's rarely very useful. In addition, there are third-party tools (such as Manitu Group's Action Script Viewer http://buraks.com/asv/) that can extract the media and scripts from a .swf. (You'll see more third-party tools listed in Appendix B, "Resources.") The bottom line, however, is you should always keep a backup .fla.

A2:

B. Although increasing the frame rate to 120 fps makes Flash try to play quickly, the chances of it actually playing that fast are unlikely (depending on the computer). So, although Answer A is not entirely wrong, using age-old animation tricks (which are covered in Hour 7, "Animation the Old-Fashioned Way," and Hour 22, "Advanced Animation Techniques") is the best way. Something doesn't actually have to move fast to appear to move fast.

A3:

C. This isn't an opinion: The standard is pixels.

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    Index: [SYMBOL][A][B][C][D][E][F][G][H][I][J][K][L][M][N][O][P][Q][R][S][T][U][V][W][X][Y][Z]

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         Main Menu
    Sams Teach Yourself Macromedia Flash 8 in 24 Hours
    Table of Contents
    Copyright
    About the Author
    Acknowledgments
    We Want to Hear from You!
    Reader Services
    Introduction
    Part I: Assembling the Graphics You'll Animate in Flash
    Hour 1. Basics
    Jump Right In
    Getting Your Bearings
    Getting Around in Flash
    Document Properties
    File Types
    Summary
    Q&A
    Workshop
    Hour 2. Drawing and Painting Original Art in Flash
    Hour 3. Importing Graphics into Flash
    Hour 4. Using the Library for Productivity
    Hour 5. Applied Layout Techniques
    Part II: Animating in Flash
    Part III: Adding Interactivity and Advanced Animation
    Part IV: Putting It All Together for the Webs
    Part V: Appendixes
    Index


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